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Advanced [show]


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case and is in decent physical shape. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He became a Bounty Hunter soon after.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Dayton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Gerald Landon, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Apothecary. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Apothecary in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Ugly, Addict. Bonds: Job, Religious, In love. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Gerald Landon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Don Bentham, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His eyes are hazel and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.

History: Theobald was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 5 (-3)8 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Jeweler does. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born in the north to a Jeweler, Wymar learned a great deal about his mother's area of expertise. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to unite with his sister

Ideals: Professionalism. Flaws: Addict. Bonds: Job, Immigrant, Family. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Wymar Deighton, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs

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