Jocelyn Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his club ready. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Hunter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kyle Atherton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. With bright silver hair and a scraggly beard. His eyes are blue and beady.
Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Trey Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Born to a Barkeep, his father struggled to pay the bills. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Lewis Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of spears on his belt, each one with a amethyst on the hilt. His hair is red and curly. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Shoemaker, Lewis learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has worked as a Shoemaker like his mother before him.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Violet garnet (300 gp). Obsidian (10 gp). 4 Acid flasks.
Drogo Leighton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. His brown hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is able to make almost anything out of random pieces of junk.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Gifted, Fighting. Bonds: Has a crush, Poor. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: Freshwater pearl (12 gp). Deep blue spinel (500 gp). 1 Masterwork studded leather.
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