Manfred Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist, Artistic, Gifted. Bonds: Adventurer, Religious. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Chad Barton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears grey painted combat armor at almost all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Flaws: Addict, Impulsive, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Hunter Webley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south to a Doctor, Hunter learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Slave, Religious, Job, Immigrant. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Silk rope. 1 Disguise kit.
Gilbert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a red vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is matted, messy, and big. He has gleaming, smiling hazel eyes.
Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He has drifted from career to career and currently works as a Architect.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has amber eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Sapphire pendant on gold chain (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!