Robert Appleton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Patrick Blankley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He has moderate length blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Logical. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Roger Spaulding, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is typically in his Soapmaker uniform. He has done his best to style his white hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Roger hails from a village terrorized by illithids. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge.
Ideals: Gifted, Opinionated. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: Large well-done wool tapestry (400 gp).
Trym Trowbridge, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Hunter, who enjoyed hunting, Trym was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers.
Flaws: Antagonistic, Insane. Bonds: Family, Nature. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
Randal Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To settle down with his crush; and expand his business
Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Job, Has a crush. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
