William Ryley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears professional attire. His hair is cut close to his head. His eyes are a pleasant violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young William began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and human compassion
Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Browning, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He has styled his black hair well, parting it to the left. His eyes are amber.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a great chef.
History: Adelard hails from a village terrorized by giants. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Doctor has made it difficult for him to sleep.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Rich, Enemies, Job. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: Red garnet (90 gp). Fire opal (400 gp).
Frederick Harper, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He has silver hair. His green unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he is greedy
Flaws: Disease, Selfish. Bonds: Rich, Immigrant. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Bertram Walpole, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: Bertram was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 17000 cp.
Diggory Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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