Anselm Westbrook, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and he is content
Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Reynard Royston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to hide his balding. His amber eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Reynard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Jet (160 gp). Rock crystal (80 gp). Jasper (80 gp). 1 Banded mail. 1 Buckler. 1 Half-Plate.
Lewis Compton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Adventurer, In love. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Dustin Gentry, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Family, Religious. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. 1 Everburning torch. 2 Alchemist’s fire. 1 Tanglefoot bags.
Gilbert Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His golden hair is greasy and uncared for. His eyes are likewise amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a giants raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 27000 sp. Alexandrite (900 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). 4 Antitoxin.
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