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NPC Generator

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Kody Morton, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Artistic. Flaws: Addict, Racist. Bonds: Rich. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Kody Morton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His amber eyes peer out from beneath his feathered black hat.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Wesley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)8 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His deerstalker hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Diggory Wilberforce, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Solomon Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut short. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Solomon Milton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. His hair is silver and very short. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Performer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Criminal record, Adventurer, Job, Poor. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Clerebold Fawcett, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 1 Masterwork manacles.


Social Check DCs

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