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Advanced [show]


Adam Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Baker business at a young age. A few years later when the south was not economically sound they moved to his current location. He struck the Baker job and began his own company from there.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Churchill, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)11 (+0) 7 (-2)16 (+3)
Skills Acrobatics +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Heward Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt, and he perpetually has his nunchaku ready. His chestnut hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Heward Bradley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Upton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He wears his black hair up. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and someone believes him a fraud

Flaws: Ugly, Addict. Bonds: Job, Mentor, Enemies. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Bertram Upton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +5, Perception +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0

Possessions: 100 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Trey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Cook business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Cook.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult.

Flaws: Insomniac, Insane. Bonds: Attractive, Military, Job. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Trey Yeardley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills History +2, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 100 gp.


Social Check DCs


Godfrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with black stripes complete with hood. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Godfrey Ainsworth, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 4 (-3)15 (+2)
Skills Arcana +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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