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NPC Generator

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Advanced [show]


Roger Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Opinionated, Artistic, Impeccable. Bonds: Adventurer. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Roger Hackney, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)7 (-2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Optimist, Professionalism, Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Arnold Graham, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Camden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To be a Carpenter again; and wants to open a new tavern

Ideals: Gifted. Bonds: Adventurer, Immigrant, Military, Job. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Camden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright white suits and hats. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Barber profession.

History: Born in the south to a Miller, Cory learned a great deal about his mother's area of expertise. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and he is content

Flaws: Depressed, Mundane. Bonds: Job, Family. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Cory Milton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Solomon Roscoe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Fletcher, who enjoyed hunting, Solomon was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Rich, Criminal record, Nature, Job. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Solomon Roscoe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Eye agate (12 gp). Red-brown spinel (110 gp). Lapis lazuli (12 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs

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