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NPC Generator

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Advanced [show]


Randal Churchill, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a longsword. His tied-back hair is chestnut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: A powerful slaver made him what he is. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insane, Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Randal Churchill, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Farmer uniform. His chestnut hair is greasy and uncared for. He has violet eyes and a tan hat with a black feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Shepherd, who enjoyed hunting, Everard was taken on many hunting expeditions. He worked as a nervous Farmer and found it very stressful. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Everard Rodney, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 3 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Dustin Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He is bristling with hidden weapons, mostly ceremonial daggers and kukris. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. Dustin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dustin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Fearful. Bonds: Criminal record, Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Kensley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)7 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Simon Van Es, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries rapiers. With a patchy red beard and wild red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.

History: Simon was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Criminal record, Attractive, Rich. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Van Es, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He keeps his chestnut hair in a flapper bob. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Godfrey Morley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 4 Alchemist’s fire.


Social Check DCs

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