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Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a violet coat over a black low-cut shirt, and a broad hat upon his head. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic, Gifted. Bonds: Family, Job, Criminal record. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Ralf Marlee, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 17 (+3)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Anselm Alby, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. With bright golden hair and a scraggly beard. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: Born in the west to a Ruler, Anselm learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Anselm Alby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 200 gp. Moss agate (15 gp). Eye agate (15 gp).


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears skinny pants and wears a brown and blue robe with the hood down. He has a hunchback. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Home, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his blonde hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: Guy was born in the east. At a young age he loved to build and create. Guy was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bowyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Immigrant. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Guy Gladstone, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Carnelian (50 gp).


Social Check DCs


William Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears dark leathers with embroidery. His auburn hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: William was born with his mother's beautiful face. A freak accident while working with his Seamstress mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Justice. Flaws: Shy, Disease. Bonds: Criminal record, Attractive. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

William Blythe, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 26000 cp. Bloodstone (50 gp).


Social Check DCs

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