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Advanced [show]


Anselm Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with yellow highlights, and long violet pants that bunch up around his shoes. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His chestnut hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. Anselm was born on a far northern plains where he grew up under the tutelage of his father, an expert Seamstress. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Immigrant, Enemies, Job. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Anselm Presley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 8000 cp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his brown robe and has his nunchaku always slung over his shoulder. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are gray.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south his family was never financially stable. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Poor, Family. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 6 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Percival Perry, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple yellow robe with grey stripes complete with hood. He has a very tight haircut. His amber eyes peer out from beneath his small yellow hat.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Impulsive, Disease, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Gunter Kendall, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)6 (-2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears yellow cloth garments or leather armor. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Carter, his mother struggled to pay the bills. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Randal Ridley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Chalcedony (80 gp). Rock crystal (80 gp). Golden yellow topaz (800 gp). Moss agate (6 gp). 3 Acid flasks. 4 Alchemist’s fire. 3 Acid flasks.


Social Check DCs

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