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Advanced [show]


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Impeccable, Gifted, Persistence. Bonds: Family, Adventurer. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Anselm Carlisle, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Ugly. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Frederick Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears just a tan suit, and sports empty pouches on his belt. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Bellfounder business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Cartwright again; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Persistence. Bonds: Family, Job, Adventurer. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Percival Clive, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerald was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Opinionated, Persistence. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Gerald Wentworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Solid gold idol (900 gp).


Social Check DCs


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He likes to wear brown tank tops with blue pants. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better village for his children.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Godfrey Kendall, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs

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