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NPC Generator

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Advanced [show]


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a blue Stetson hat and blue clothes. He wears his silver hair down. His face is scarred and worn.

Personality: Eccentric and domineering, Theodoric will drive conversation. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of giants; and to be a bellfounder again

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Theodoric Moreno, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)18 (+4) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His auburn hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Justin Kelsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Diggory Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his shortspear ready. With a patchy silver beard and wild silver hair. This brown eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Diggory's homeland. Diggory decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To be a Bricklayer again; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Diggory Deighton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He has wavy red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Kyle Sherwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His black hair is kept up in a ponytail inside a feathered hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Depressed. Bonds: Poor, Attractive, Military, Nature, Religious. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Percival Abram, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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