Roland Richie, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue cloak and cross-gartered tan stockings. His tied-back hair is red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Optimist, Gifted. Bonds: Immigrant, Criminal record, Family. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
William Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is wearing colorful clothing, dressed as a Herbalist, and his gloved hand is found clutching a warhammer. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to reunite with his absent father
Ideals: Passionate. Flaws: Mundane. Bonds: Enemies, Poor, Family. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 7 (-2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Half-Plate.
Ralf Weston, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a small bristly mustache and wavy chestnut hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Server. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor
Ideals: Impeccable. Bonds: Attractive, Family, Immigrant, Job. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Deep blue spinel (200 gp). Amethyst (160 gp). Deep blue spinel (200 gp). 1 Minor magic item.
Adam Merton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a worn and beaten armor. His chestnut hair is smooth and relatively long. His violet eyes dart from person to person.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Adam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Entrepeneur. Bonds: Military, Job, Family. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Heward Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries bows. His black hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
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