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NPC Generator

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Advanced [show]


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with white stripes complete with hood. He carries with him a set of axes on his belt, each one with a jet on the hilt. His silver hair has been sun bleached extensively. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: Gunter was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and retire the richest man in the north

Ideals: Fighting, Joker, Entrepeneur, Persistence. Bonds: Adventurer. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Gunter Myerscough, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mason does. His head has been shaved. He has brown eyes and a red hat with a brown feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and further expansion of business

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Religious. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Hunter Gladstone, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Aquamarine (600 gp). Red garnet (140 gp). Violet garnet (600 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Theodoric Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His hair is long and auburn with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Human compassion; and he feels threatened by others

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: Rich, Family. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Theodoric Clayden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Everburning torch. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Gifted, Artistic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Bing, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)6 (-2) 7 (-2)8 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Winthrop, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. He wears his golden hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Scribe like his mother before him.

Motivation: To be a Architect again.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Poor, Military. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

John Winthrop, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp.


Social Check DCs

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