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NPC Generator

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Advanced [show]


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was born blind and as such lacked many opportunities for work. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Ideals: Justice, Persistence. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Baker

Voice: Raspy

Attributes [hide]

Anselm Chester, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Lapis lazuli (16 gp). Amethyst (110 gp). Lapis lazuli (16 gp). Coral (110 gp).


Social Check DCs


Manfred Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Conway, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish black hair is in a traditional bowl cut. His eyes are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gilbert was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Impeccable, Logical. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 13000 cp. Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Redfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Roland studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Roland Redfield, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Woods, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a very tight haircut. His eyes are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: Attractive, Criminal record, Religious, Adventurer. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Woods, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Hematite (5 gp). 1 Minor magic item.


Social Check DCs

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