Alexandre Barlow, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling gray eyes.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Stylist, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up longsword and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Attractive, Job, Nature. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Miles Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and yellow robe with the hood down. He sports a flattop hair cut. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Criminal record, Immigrant, Family, Adventurer. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Masterwork manacles.
Aldous Watson, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His brown hair is still thick. His eyes are likewise gray. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Gardener. He is a logical person and will generally grow upset if things defy logic and science.
History: Aldous was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To be a Ruler again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Logical. Bonds: Attractive, Job, Enemies. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 500 sp.
Odo Branson, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He has a very tight haircut. His blue eyes peer out from beneath his broad blue hat.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. After coming to the age of reason, Odo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and retire the richest man in the east
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Chrysoberyl (60 gp). Rose (50 gp). Amethyst (60 gp). 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
Norman Lancaster, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and usually wears his grey robe and has his shortbow always slung over his shoulder. His right leg appears badly burned and disfigured. He wears a colorful flower in his silver hair. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Laborer, his father struggled to pay the bills. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Zircon (60 gp). Alexandrite (900 gp). Malachite (14 gp).
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