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Advanced [show]


Rolf Allerton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy and is close to two feet long. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Artistic, Gifted. Bonds: Attractive, Has a crush, Nature. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Rolf Allerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Pink pearl (160 gp). Zircon (50 gp). Jasper (50 gp).


Social Check DCs


Dean Walpole, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long silver beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Born in the west to a Bricklayer, Dean learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Dean Walpole, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Anselm was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Flaws: Insane, Shy, Hedonist, Disease. Bonds: Attractive. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Anselm Kirby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Sherwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family.

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Immigrant, Family. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Gerard Sherwood, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Theodoric Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Theodoric Trowbridge, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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