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NPC Generator

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Advanced [show]


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his longsword ready. His brown hair is singed and shortened. His hazel eyes peer out from beneath his feathered yellow hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Thomas Browning, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Kyle Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Kyle Oakley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


William Watson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely pastel suit with tan socks and a vest with buckled shoes. He has a small bristly mustache and wavy brown hair. He has a dull look in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor, Adventurer. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

William Watson, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 6 (-2)18 (+4)
Skills Athletics +3, Nature +5
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Bernard Shelby, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)6 (-2) 10 (+0)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears skinny pants and wears a black and blue robe with the hood down, and his gloved hand is found clutching a longbow. His moppish chestnut hair is in a traditional bowl cut. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Immigrant, Guardian. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Conrad Lindsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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