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NPC Generator

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Advanced [show]


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a blue coat over a pastel low-cut shirt, and a deerstalker hat upon his head, and his gloved hand is found clutching a shortspear. He has no hair. His amber eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Farmer.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Cornish, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Glassblower and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: To reunite with his absent mother; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy. Bonds: Family, Job, In love. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Ramsey, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


William Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He wears his black hair down. He wears large thick round spectacles.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: William hails from a village terrorized by brigands. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Disciplined. Bonds: Has a crush, Enemies, Nature. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

William Marley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 sp. Peridot (40 gp). Obsidian (11 gp). Deep blue spinel (600 gp).


Social Check DCs


Diggory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His brown hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Bradshaw, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +0
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 20000 sp. Red spinel (70 gp).


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He has wavy chestnut hair. His thin eyebrows rest above his beady green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Impeccable, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

John Stanton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp.


Social Check DCs

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