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NPC Generator

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Advanced [show]


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a scythe. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and expand his business

Flaws: Racist, Secretive. Bonds: Adventurer, Job, Rich. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

John Pinkerton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver pearl (140 gp).


Social Check DCs


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean grey cloak covering his clean studded leather. He has golden hair. His eyes are amber and he is always smoking a pipe.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Immigrant, Rich. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Gilbert Tinley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with pastel pants. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. With a patchy silver beard and wild silver hair. His eyes are amber.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Disease, PTSD. Bonds: Guardian. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Freshwater pearl (9 gp). Jet (50 gp). Moss agate (9 gp).


Social Check DCs


Raymond Langley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Family. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Raymond Langley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short with large spiked bangs in the front. This hazel eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Arnold Graham, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp.


Social Check DCs

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