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Advanced [show]


Thomas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Thomas studied abroad. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Thomas Hornsby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)5 (-3) 12 (+1)14 (+2)
Skills Intimidation +4, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Rolf Hastings, Male Human [Permalink]

Personal [hide]

Description: This western man wears a green costume with the symbols of the sun god on his torso. His clothes are grease stained in places. He has moderate length red hair. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolf took refuge in the large cave and found the beat up lance and armor he uses now. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Nature. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Hastings, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 4 (-3)18 (+4)
Skills Acrobatics +2, Perception -1
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Rock crystal (60 gp). Blue star sapphire (800 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His whole body is exceptionally muscular. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Tim Clayton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Peter Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears his black hair up. His eyes are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Peter was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Adventurer, Immigrant. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Peter Altham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Presley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Nature. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Presley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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