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NPC Generator

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Advanced [show]


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear tan clothing when he does not wear armor. He has styled his brown hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and to reunite with his absent mother

Ideals: Disciplined, Logical, Gifted. Flaws: Insomniac, Mundane. Bonds: Family. Occupation: Sage

Voice: American accent

Attributes [hide]

Everard Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1600 sp. Lapis lazuli (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has styled his red hair well, parting it to the right. His amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Spy. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Adam was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur, Fighting. Bonds: Poor, Job, Attractive. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Dumph, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Religion +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length auburn hair. He has violet eyes and a white hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Percival was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and he is greedy

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Job, Family. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Percival Ashley, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has blonde hair. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the west. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Arnold Harlan, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Aquamarine (300 gp). Red spinel (130 gp). 1 Half-Plate.


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Bertram studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Logical, Gifted. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Bertram Vance, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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