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NPC Generator

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Advanced [show]


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple white robe with blue stripes complete with hood. His moppish brown hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Persistence. Bonds: Attractive, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Norman Blythe, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 18 (+4)10 (+0)
Skills Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Godfrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple brown robe with blue stripes complete with hood. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 3 years.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Godfrey Everleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gomory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He has shaved his head bald. He has several tiny amethyst earrings on each ear.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Shane Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Shane Conway, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Moss agate (8 gp). Golden pearl (160 gp). Rhodochrosite (8 gp).


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports red clothing, slightly heavier than average wear and is in decent physical shape. He has auburn hair. His brown eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has drifted from career to career and currently works as a Doctor.

Motivation: He wants revenge against dire rats; and further expansion of business

Ideals: Optimist, Persistence. Bonds: Immigrant, Job, Enemies. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Everard Gentry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 6 (-2)14 (+2)
Skills Performance +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp.


Social Check DCs

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