Adam Darby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. This gray eyed easterner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 4 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adam took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40000 cp. Golden yellow topaz (800 gp). Zircon (70 gp). Blue star sapphire (700 gp). Aquamarine (800 gp). 1 Minor magic item.
Charles Shelly, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown and curly. His fierce amber eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: He was born in the east, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Assassin.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Brown-green garnet (80 gp). Deep blue spinel (600 gp).
Dean Gladstone, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black armored body suit, with a simple yellow line shooting up and back down. His Stetson hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Opinionated. Flaws: Ugly. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Hunter Atherton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Doctor. He has styled his auburn hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Persistence, Logical. Flaws: Depressed. Bonds: Job. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 13000 cp. Chalcedony (30 gp). Azurite (14 gp). Hematite (14 gp).
Alex Stansfield, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man wears a fine chain shirt which he covers with red colored cloaks and clothing. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Justice. Bonds: Job, Immigrant. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
