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NPC Generator

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Advanced [show]


Charles Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His moppish chestnut hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Armorer business at a young age. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business.

Ideals: Justice, Optimist. Bonds: Attractive, In love, Job. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Charles Peyton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 5 (-3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 7
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Hedonist, Antagonistic. Bonds: Has a crush, Rich, Slave. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Bertram Carlisle, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (400 gp). 1 Magnifying glass. 1 Masterwork manacles. 1 Crowbar.


Social Check DCs


Percival Wheatley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has done his best to style his auburn hair to look like a famous performer. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Percival's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Armorer for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a locksmith again

Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Religious. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Percival Wheatley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Conrad Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a greatsword on his belt, and sports empty pouches on his belt. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west. A gifted student he started as a Glassblower, but he got bored and became a Barber. He has drifted from career to career and currently works as a Barber.

Motivation: Further expansion of business; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Job. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Snape, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He has done his best to style his white hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Bonds: Criminal record, Rich, Adventurer. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Theodoric Marley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)5 (-3) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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