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NPC Generator

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Advanced [show]


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His red hair is cut short. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Nature, Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Wakefield, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Ralf Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His chestnut hair is long and unkept. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Ralf Harlow, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Godfrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor, Mentor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Godfrey Lincoln, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 31000 sp. Red spinel (110 gp). Carnelian (40 gp). Freshwater pearl (7 gp). Alexandrite (1000 gp). 4 Smokesticks. 4 Holy water. 4 Antitoxin. 5 Acid flasks.


Social Check DCs


Percival Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown shirt with thin tan vertical stripes and white pants. His blonde hair is braided into rings. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Bonds: Job, Has a crush, Adventurer, Attractive. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Percival Windsor, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a long blonde beard with little hanging trinkets. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Enemies, Nature, Family. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Don Barlow, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 5 (-3)14 (+2)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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