Theodoric Barclay, Male Human [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He is physically well-built. His brown hair is unkempt and raggedy. His eyes are blue and beady.
Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the west, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and expand his business
Flaws: Ugly, Impulsive, Addict. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Frederick Kent, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his sister.
Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Thunderstones. 3 Holy water. 6 Acid flasks.
John Preston, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Secretive, Lazy. Bonds: Mentor, Job. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Brown-green garnet (130 gp). Aquamarine (400 gp).
Solomon Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Joker. Bonds: Has a crush, Adventurer, Family. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp.
William Mori, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Celestial, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp. Silver comb with moonstones (300 gp). 1 Half-Plate.
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