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Advanced [show]


Adam England, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His white hair is cut short. His eyes are green and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. Adam was born on a far western island where he grew up under the tutelage of his father, an expert Baker. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Joker. Bonds: Job, Poor, Immigrant. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Adam England, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Malachite (12 gp). Azurite (12 gp).


Social Check DCs


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long auburn hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the ruined castle and found the beat up spear and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Flaws: Greedy, Antagonistic, Addict. Bonds: Mentor, Nature. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Roger Sherwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His red hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Lincoln, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has a long white beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Joker, Optimist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Atherton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Stealth -1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his red robe and has his rapier always slung over his shoulder, and sports empty pouches on his belt. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He inherited the family business which he has now maintained for 13 years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Gomory Thorpe, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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