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NPC Generator

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Advanced [show]


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His chestnut hair is heavily combed to the left. His eyes are a pleasant gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Carpenter, Norman learned a great deal about his father's area of expertise. His childhood dream was to be a Dilettante, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Disease, Depressed. Bonds: Job. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Norman Mori, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)5 (-3) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. He has styled his golden hair well, parting it to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, In love. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Kensley, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Alex Bentham, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Bernard Compton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Performer profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy, Disease. Bonds: Job, Family. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Compton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sculptor like his mother before him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Moreno, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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