Raymond Brady, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. His brown unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Slave, Religious, Enemies. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. Golden yellow topaz (1200 gp). Chalcedony (80 gp). Golden yellow topaz (1200 gp).
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy red suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
Ernest Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Religious. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 1 Simple lock.
Gunter Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Fletcher, who enjoyed hunting, Gunter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He now owns his own business.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Nature, Job, Adventurer. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 70 pp. 1 Minor magic item.
Lance Hailey, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. His gray unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!