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NPC Generator

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Advanced [show]


Percival Thackeray, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.

Motivation: Someone believes him a fraud.

Ideals: Artistic, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Percival Thackeray, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Percival Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky violet painted plate armor. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Percival Stanton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of magic on his torso. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a Stetson hat to cover his moderate length golden hair. His eyes are blue and beady.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is harsh and unforgiving.

History: Trym hails from a village terrorized by gnolls. His childhood dream was to be a Brewer, but he was a colossal failure. He now mingles about in high society.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Trym Kendall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 4 Holy water.


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man wears green trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Healer, but he was a colossal failure. He has worked as a Shipwright like his father before him.

Motivation: He feels kind of lost in life; and to be a healer again

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Rich, Job. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Staurheim, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 5 (-3)14 (+2)
Skills History +5, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Chrysoprase (40 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Shane Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large brown jacket. His brown hair is knotted and matted. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Clare, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Rhodochrosite (10 gp).


Social Check DCs

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