Heward Conway, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean tan cloak covering his clean studded leather. His chestnut hair is braided into rings. His blue eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Joker, Opinionated. Bonds: Adventurer, Rich, Family. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 1000 sp. Jet (40 gp). Aquamarine (400 gp).
Gerard Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has a hunchback. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: He got into the Actor business at a young age. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Bookbinder again; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Raymond Dudley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son.
Flaws: Ugly, Insane, Addict. Bonds: Family, Immigrant, Slave. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Bertram Reid, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright yellow suits and hats. His hair, while still mostly red, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the north. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has recently gotten a pet goose that steals things from people.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Pacifist, Joker. Bonds: Attractive, Criminal record, Job. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate.
Percival Clifton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a yellow costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. His hair is long and white with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has a dull look in his blue eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Fletcher, but he was a colossal failure. By chance he met his sister recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Pacifist. Flaws: Terse, Insane. Bonds: Family, Job. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
