Guy Bradley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple -1
Possessions: 5000 cp. Red garnet (60 gp).
Adam Everleigh, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears blue painted combat armor at almost all times. His right leg appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Bloodstone (50 gp). Golden yellow topaz (800 gp).
Trey Abram, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports yellow clothing, slightly heavier than average wear. His moppish white hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Criminal record, Nature. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Zircon (80 gp). Rhodochrosite (11 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting blue shirt and pants. He has a auburn handlebar mustache and slicked back auburn hair. His fierce brown eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kody took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Blacksmith again; and further expansion of business
Ideals: Optimist, Impeccable. Flaws: Addict. Bonds: Nature, Job. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Buckler.
Gilbert Morley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: A deep hatred of dire rats; and seeks redemption
Ideals: Pacifist, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
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