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NPC Generator

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Advanced [show]


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He carries with him a set of halberds on his belt, each one with a sapphire on the hilt. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker, Logical. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Richard Stansfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (15 gp). Chalcedony (40 gp).


Social Check DCs


Dean Blankley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, red cloak. His silver hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to clean up the streets

Ideals: Optimist, Entrepeneur. Bonds: Has a crush, Military, Guardian. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Dean Blankley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Lewis Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Lewis was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist. Flaws: Insane, Secretive. Bonds: Attractive. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Lewis Dumph, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)5 (-3) 9 (-1)9 (-1)
Skills Performance +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His hair is brown and curly. His blue eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Nature. Occupation: Detective

Voice: German accent

Attributes [hide]

Patrick Byron, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown costume with the symbols of strength on his torso. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a brown hat with a violet feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Adventurer, Job. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Gerald Davenport, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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