Richard Gyula, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. He wears a broad hat to cover his moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Richard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Barber, but he got bored and became a Shoemaker. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Frederick Marleigh, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He sports a flattop hair cut. His green eyes dart from person to person.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Family. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Malachite (9 gp). Lapis lazuli (9 gp).
Patrick Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His chestnut hair is still thick. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Simon Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Guardian, Mentor, Job. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (700 gp).
Gerard Burton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy black hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!