Reynard Yeardley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His chestnut hair is singed and shortened. He has gray eyes.
Personality: Calm and collected, he is a well trained Assassin. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Assassin.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. Bloodstone (40 gp). Citrine (40 gp). Deep green spinel (50 gp). 1 Minor magic item.
Ralf Axton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Brewer uniform, and is pretty ugly. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Doppelganger in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. 1 Masterwork Artisan’s tools. 1 Crowbar.
Gomory Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Joker, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Lewis Anderton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult
Bonds: Immigrant, Attractive, Job, Nature, Rich. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His golden hair and beard is wavy and long. His blue eyes dart from person to person.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and someone believes him a fraud
Flaws: Insane, Insomniac. Bonds: Rich, Adventurer, Enemies. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Musical instrument. 1 Bullseye lantern.
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