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NPC Generator

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Advanced [show]


Trey Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His brown hair, when down, is lengthy. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He got into the Miller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Trey Hale, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Heward Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Guardian, Nature. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Heward Breeden, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Marston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a blue and black handkerchief worn on his left side, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Painter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Artistic. Flaws: Secretive. Bonds: In love, Job, Rich, Adventurer. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Marston, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Anthony was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and he loathes his own lifestyle

Flaws: Depressed, Forgetful. Bonds: Poor, Family, Job. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Anthony Prescott, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content.

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Gerald Tatum, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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