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NPC Generator

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Advanced [show]


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He has a long black beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Mason, Cory learned a great deal about his father's area of expertise. He worked as a nervous Mason and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Cory Sydney, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Churchill, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear red clothing when he does not wear armor. His white hair is heavily combed to the left. His eyes are amber and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 5 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He wants to get laid; and he has a crush on the local glassblower

Flaws: Disease. Bonds: Adventurer, Immigrant, Rich, Has a crush. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Churchill, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Rock crystal (40 gp). Alexandrite (1200 gp). Fiery yellow corundum (800 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Fulton, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Flaws: Ugly. Bonds: Rich, Guardian, Military. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Heward Fulton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Obsidian (16 gp). Iolite (20 gp). Alexandrite (600 gp).


Social Check DCs


Gilbert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Gilbert Tewksbury, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills History +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with deerstalker hat. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast desert. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Tim Oakley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. Golden yellow topaz (400 gp). Golden pearl (150 gp). 1 Good lock. 1 Magnifying glass.


Social Check DCs

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