Tim Huxley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports pastel clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His tied-back hair is white. He has a dull look in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: Tim hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Opinionated, Philantrophist, Entrepeneur. Bonds: Enemies, Military. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Guy Hayes, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. His white hair is greasy and uncared for. His eyes are likewise gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Chalcedony (40 gp). Jasper (40 gp). 1 Masterwork Common Melee.
Gunter Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He is physically well-built. His black hair is smooth and relatively long. His hazel eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Slave, Criminal record, Debt. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cory Paxton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears bulky violet painted plate armor. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Attractive, Guardian, Military, Rich. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp. Blue quartz (4 gp). Zircon (80 gp). Tourmaline (40 gp).
Bertram Byron, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: This man loves singing and to teach people singing more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Bertram was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent father; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: Military, Family, Adventurer. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. White pearl (150 gp). Iolite (40 gp). Zircon (40 gp).
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