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NPC Generator

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Advanced [show]


Everard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright blue suits and hats, and is pretty ugly. His red hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: Born in the north to a Fortune-teller, Everard learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He struck the Fortune-teller job and began his own company from there.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Everard Berkeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Tim was born in the east. At a young age he loved to build and create. In his 18th year, his parents were killed by a giants raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Athletic, Logical, Persistence. Flaws: Insomniac. Bonds: Enemies. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Tim Branson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Charles Woods, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean tan cloak covering his clean studded leather. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate, Justice, Gifted. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Woods, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)8 (-1) 17 (+3)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: An older man who sports pastel clothing, slightly heavier than average wear, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Attractive. Occupation: Cartwright

Voice: American accent

Attributes [hide]

John Cromwell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)6 (-2) 9 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Alex Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His whole body is exceptionally muscular. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure.

Ideals: Artistic. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Alex Ainsworth, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Chrysoprase (20 gp).


Social Check DCs

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