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NPC Generator

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Advanced [show]


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Arnold studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur, Gifted. Flaws: Shy, Insomniac. Bonds: Religious. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Silver holy symbol.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long silver hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Baker, Gilbert learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Guardian, Job. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Gilbert Walcott, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Dean Adley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Born to a Bellfounder, his mother struggled to pay the bills. A gifted student he started as a Bellfounder, but he got bored and became a Spy. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Fearful, Insane. Bonds: Attractive, Religious, Poor, Job. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Dean Adley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars, he is not a threatening figure. He has brown hair. He has gleaming, smiling green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gilbert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Greedy. Bonds: Nature, Job, Rich. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Gilbert Alton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Thomas Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His skin is fair and his fingers are delicate and long. With bright black hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: Thomas was born the youngest of three triplets. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and to reunite with his absent mother

Flaws: Antagonistic, Insomniac, Depressed. Bonds: Family, Rich. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Morton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Malachite (8 gp). Blue sapphire (800 gp). Alexandrite (400 gp).


Social Check DCs

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