William Wade, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. With a patchy blonde beard and wild blonde hair. His eyes are violet and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Greedy. Bonds: Attractive, Slave, Family, Immigrant. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 50 pp.
Adelard Lancaster, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Nature, Immigrant. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 100 gp.
Balimaar Acton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Roofer, but he got bored and became a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Justice, Logical. Bonds: Poor, Job, Enemies. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Zircon (40 gp). 1 Magnifying glass. 1 Silver holy symbol.
Nicholas Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a grey vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He keeps his golden hair in a pixie cut. His amber eyes are passionate and lively.
Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nicholas's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Richard Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Addict, Insane, Impulsive. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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