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NPC Generator

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Advanced [show]


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His hair is red and curly. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Cory Livingstone, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Pacifist. Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Poor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Atherton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Ralf Emsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is well dressed, but even with his fine clothing he looks run-down. His hair is short and brown. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small mountains village. A freak accident while working with his Baker mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Criminal record, Nature. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Ralf Emsworth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His blonde hair and beard is wavy and long. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: A powerful brothel owner made him what he is. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Ramsay, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 15 (+2)18 (+4)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is muscular with a powerful set of arms. He keeps his long silver hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Flaws: Mundane, Impulsive. Bonds: Poor. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Gomory Darlington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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