Don Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny topaz earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and money/treasure
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 20 pp. Tourmaline (50 gp). Smoky quartz (60 gp). 1 Bullseye lantern. 1 Superior lock.
Dustin Berkeley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean tan cloak covering his clean studded leather. His hair is short and blonde. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Dustin studied abroad. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Black pearl (700 gp).
Robert Prescott, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing a perfectly clean shirt and pair of pants. His silver hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: Human compassion; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious, Rich. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
John Camden, Male Human [Permalink]
Personal [hide]
Description: This northern man usually wears his grey robe and has his scimitar always slung over his shoulder. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: Seeks redemption; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Randal Wharton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright grey suits and hats. He sports a long chestnut beard, and similarly colored long hair. He has violet eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 7 years.
Motivation: Doesn't want to be a Priest and was forced into it by his family.
Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Poor, Family, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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