Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He has a large black mantle and cape that has been intricately interwoven into his white robe. He wears a colorful flower in his brown hair. His hazel unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Logical, Gifted. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Norman Hornsby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, white shirt, and brown tie. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.
Motivation: He's in love; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Family, Has a crush. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Black pearl (300 gp). Carnelian (40 gp). Obsidian (14 gp).
Wymar Myerscough, Male Human [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record, Debt. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Charles Kendall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Persistence, Impeccable. Flaws: Insomniac, Selfish. Bonds: Nature. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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