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NPC Generator

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Advanced [show]


Don Lindsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Don Lindsey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)6 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black deerstalker hat and black clothes. His black hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Wymar will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Wymar was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Extrovert, Justice. Bonds: Attractive, Adventurer, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Wymar Huckabee, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He is bristling with hidden weapons, mostly swords and flails. His hair is always cut to a buzz. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Criminal record, Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Patrick Brandon, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 48000 sp. Black pearl (900 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears white leather gloves, a white jacket, and tight pants. His right leg appears badly burned and disfigured. He keeps his white hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Greedy. Bonds: Rich, Mentor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Hubert Rutland, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Deep blue spinel (1200 gp). Eye agate (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, blue, dusty cloak and is in decent physical shape. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Immigrant, Rich, Enemies. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Heward Carlyle, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs

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