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NPC Generator

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Advanced [show]


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are a pleasant brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Job, Nature. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Gilbert Beitz, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Lewis Clare, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He has a very tight haircut. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Lewis studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He has worked as a Engraver like his father before him.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Job. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Lewis Clare, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hugh Royston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Beggar in town.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Recently the stress of being a Beggar has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Beggar

Voice: German accent

Attributes [hide]

Hugh Royston, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 cp.


Social Check DCs


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is long and blonde with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Diggory hails from a village terrorized by brigands. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Bonds: Rich, Criminal record, Enemies. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Asheton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bounty Hunter father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Laborer

Voice: French accent

Attributes [hide]

Gerard Hayden, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills History +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs

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