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NPC Generator

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Advanced [show]


Everard Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Logical. Flaws: Addict, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Everard Dudley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs


Adelard Brent, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and yellow robe with the hood down. He wears his red hair up. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Adelard Brent, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)7 (-2) 12 (+1)13 (+1)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Coral (140 gp). Tiger eye turquoise (11 gp). Red-brown spinel (140 gp).


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Sensitive, Fearful, Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Trym Hayden, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 10 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His silver hair is kept up in a ponytail inside a Stetson hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: He was born to loving parents in a slum to the north. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Poor, Immigrant, Enemies, Nature, Family. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Percival Wellington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large white tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Odo was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Job, Immigrant. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Odo Bing, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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